
| Name | Death Valley |
| Artikelnummer | CKABDV |
| EAN / ISBN | (keine EAN/ISBN) |
| Mehrwertsteuersatz | 7% |
| Sprache | englisch |
| Erscheinungstermin | September 2026 |
| Erstverkaufstag | |
| Hersteller | Critical Kit Ltd Unit A Cartwright Mill Business Park TA6 5LT Bridgwater, Somerset Großbritannien https://www.criticalkit.co.uk/pages/contact-us |
| Einführer | burst Spiele GmbH Maybachstraße 5 71088 Holzgerlingen Deutschland www.burstspiele.de |
Deaths overworked, so when you died, in the wrong place, at the wrong time, Death missed picking you up. Now your rotting, changing waking back up. Your bloods gone cold, you are no longer mortal. . .
Death Valley is a TTRPG for you and your friends who might like to play the dead folk, ghosts, ghouls, and zombies. You died at the wrong time and now your are cursed to walk the earth, don't worry though Deaths looking to make that mistake right, on top of that mortals, and other undead might get to you first. Its one hell of an unlife.
Death Valley is currently being developed by Aaron Bryant, building on the foundations of the original game created by Tim Roberts. This collaboration marks the beginning of an exciting mentorship initiative, with Aaron proudly taking the role as the first of what we hope will be many talented developers mentored by Tim. With a shared love of western films, their collaboration sings truth to those dustblown tales of a bygone era.
In addition to its rich narrative and game design, Death Valley will also showcase original artwork by Vincenzo, harkening to the spaghetti western posters of the 1950s. This art style brings a sense of isolation, and grit to a world where the dead are still walking among us.
This creative team seeks to evoke the spirit of the west in every page, and in every rattling bone. Come out to Death Valley, were all dying to meet you.
Death Valley is a TTRPG for you and your friends who might like to play the dead folk, ghosts, ghouls, and zombies. You died at the wrong time and now your are cursed to walk the earth, don't worry though Deaths looking to make that mistake right, on top of that mortals, and other undead might get to you first. Its one hell of an unlife.
Death Valley is currently being developed by Aaron Bryant, building on the foundations of the original game created by Tim Roberts. This collaboration marks the beginning of an exciting mentorship initiative, with Aaron proudly taking the role as the first of what we hope will be many talented developers mentored by Tim. With a shared love of western films, their collaboration sings truth to those dustblown tales of a bygone era.
In addition to its rich narrative and game design, Death Valley will also showcase original artwork by Vincenzo, harkening to the spaghetti western posters of the 1950s. This art style brings a sense of isolation, and grit to a world where the dead are still walking among us.
This creative team seeks to evoke the spirit of the west in every page, and in every rattling bone. Come out to Death Valley, were all dying to meet you.


